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- #ROLAND SOUND CANVAS OUTPUT IMPEDANCE HOW TO#
- #ROLAND SOUND CANVAS OUTPUT IMPEDANCE DRIVER#
- #ROLAND SOUND CANVAS OUTPUT IMPEDANCE LICENSE#
- #ROLAND SOUND CANVAS OUTPUT IMPEDANCE WINDOWS#
#ROLAND SOUND CANVAS OUTPUT IMPEDANCE WINDOWS#
it is perhaps best to do the 32 -> 44.1 khz conversion during recording in audacity than leaving it to windows or youtube. Regarding sample rates, i think in theory a perfect recording/playback would involve setting 32khz in audacity and setting your playback device to that rate as well, but i don't think standard onboard sound allows to go below 44.1khz so you will most likely dealing with sample rate conversion anyway, and especially when you try to put your recordings on youtube.
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The input of the SC-155 is to be expected to be of high quality, but you should just try it out. DOS games just use the 128 capital tones in the vast majority of cases. incidentally even the "GM only" devices like the SC-7 contain the extra GS variation drumsets, which are fairly often used in games, blurring the lines between the two a bit. GM/sound canvas options in most games don't seem to do anything. doom already sends a GM reset at startup by itself.
#ROLAND SOUND CANVAS OUTPUT IMPEDANCE DRIVER#
Grab the GM/GS reset files from this post's attachment: Re: Roland GS gamelist (timeline) + driver fix links you want to send a GS reset after every game or MIDI, if the MIDI file you play back does not contain a reset itself. Lastly, here are some of the recordings that I made: Well, that's it for now, but I may have more questions as I experiment with the SC-155 further. Should I adjust Audacity to record at that frequency or can I leave it at the default 44.1 kHz when recording music from the device? My question is, do I lose any sound fidelity if I connect the line out of the ESS card to the inputs of the SC-155 instead?ħ) I read that the SC-155 outputs in 16-bit at 32 kHz. So I'm guessing this is a bug with the ESS card and/or Sierra games. The SC-155 still works fine, and if I connect it directly to the speakers, the music plays normally. However, certain Sierra titles like Gabriel Knight seem to mute the Line In of the ESS card which means no music. Does the presence of the latter mean that the game supports GS mode?Ħ) Initially, I had connected the output of the SC-155 to the Line In of my ESS AudioDrive 1868F. I have seen some games that have separate "General MIDI" and "Sound Canvas" options in sound setup. Is this the case? If so, how often do I need to do a GS reset? Also, is there tool or something that can execute a GS reset from DOS? I don't like doing it from the front panel of the device all the time.ģ) What about a GM reset? Is that something that Roland devices can do as well? I did notice that my SC-155 does have both the GS and General MIDI markings.Ĥ) Is there a known list of games which have issues with drum set fallback as mentioned here? So far I have only found mentions of TFX and Inferno: The Odyssey Continues on Great Hierophant's blog.ĥ) Is there a known list of games that use GS mode? As I understand it (possibly wrongly) GS has more instruments than GM, in particular drum sets and such. Any ideas?Ģ) I have come across some posts that mention that a GS reset might be needed from time to time in order to wipe out the settings that some games left behind.
#ROLAND SOUND CANVAS OUTPUT IMPEDANCE HOW TO#
However, the SC-155 has a completely different design and I don't know how to open it. There are some videos on YouTube where people open a regular SC-55 and that seems pretty straightforward. ? Before we get to that, I should mention that I have already initialized the SC-155 to return everything to factory settings and also did a GS reset.ġ) I would like to check on the internal battery as per this thread. This is my first external MIDI device, so please bear with me if some of my questions seem silly. From what I gather, it's a somewhat uncommon variety of the original SC-55.
#ROLAND SOUND CANVAS OUTPUT IMPEDANCE LICENSE#
Filename SC-155.jpg File size 169.34 KiB Views 951 views File license Fair use/fair dealing exception